Diner
A Point & Click time management game, where the goal is to serve as many customers as possible within a small period. Each correctly served meal will award the player a certain amount of points, and each unhappy customer that storms off will detract from the points that have been attained.
Instructions
- Wait for the clients to arrive and go to their tables to get an order.
- Go up to the counter to request a meal be made. Only 5 meals can be prepared at a time.
- Once a meal is ready, it will appear in the counter. Only 3 meals can be ready at a time.
- While on the counter, click on a meal to pick it up, and bring it to a table to serve a client.
- If you need to discard a meal, a trash can is available on the bottom left corner of the screen.
Status | Prototype |
Platforms | HTML5 |
Author | Manuel Geraldes |
Genre | Simulation |
Tags | 2D, High Score, Isometric, Management, Unity |